package net.minecraft.client.particle;

import net.minecraft.world.World;

public class EntityExplodeFX extends EntityFX
{

    protected EntityExplodeFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn)
    {
        super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
        this.motionX = xSpeedIn + (Math.random() * 2.0D - 1.0D) * 0.05000000074505806D;
        this.motionY = ySpeedIn + (Math.random() * 2.0D - 1.0D) * 0.05000000074505806D;
        this.motionZ = zSpeedIn + (Math.random() * 2.0D - 1.0D) * 0.05000000074505806D;
        this.particleRed = this.particleGreen = this.particleBlue = this.rand.nextFloat() * 0.3F + 0.7F;
        this.particleScale = this.rand.nextFloat() * this.rand.nextFloat() * 6.0F + 1.0F;
        this.particleMaxAge = (int)(16.0D / (this.rand.nextFloat() * 0.8D + 0.2D)) + 2;
    }

    /**
     * Called to update the entity's position/logic.
     */
    @Override
	public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setDead();
        }

        this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
        this.motionY += 0.004D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        this.motionX *= 0.8999999761581421D;
        this.motionY *= 0.8999999761581421D;
        this.motionZ *= 0.8999999761581421D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }

    public static class Factory implements IParticleFactory
    {

        @Override
		public EntityFX getEntityFX(int p_178902_1_, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, int ... p_178902_15_)
        {
            return new EntityExplodeFX(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
        }
    }
}
