package net.minecraft.command;

import net.minecraft.entity.Entity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;

public interface ICommandSender
{
    /**
     * Gets the name of this command sender (usually username, but possibly "Rcon")
     */
    String getCommandSenderName();

    /**
     * Get the formatted ChatComponent that will be used for the sender's username in chat
     */
    IChatComponent getDisplayName();

    /**
     * Send a chat message to the CommandSender
     *  
     * @param component The ChatComponent to send
     */
    void addChatMessage(IChatComponent var1);

    /**
     * Returns {@code true} if the CommandSender is allowed to execute the command, {@code false} if not
     *  
     * @param permLevel The permission level required to execute the command
     * @param commandName The name of the command
     */
    boolean canCommandSenderUseCommand(int var1, String var2);

    /**
     * Get the position in the world. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return
     * the coordinates 0, 0, 0
     */
    BlockPos getPosition();

    /**
     * Get the position vector. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return 0.0D,
     * 0.0D, 0.0D
     */
    Vec3 getPositionVector();

    /**
     * Get the world, if available. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return
     * the overworld
     */
    World getEntityWorld();

    /**
     * Returns the entity associated with the command sender. MAY BE NULL!
     */
    Entity getCommandSenderEntity();

    /**
     * Returns true if the command sender should be sent feedback about executed commands
     */
    boolean sendCommandFeedback();

    void setCommandStat(CommandResultStats.Type var1, int var2);
}
